Female
June 13, 2011
This lady started out as an entry for one of the competitive challenges at CGFeedback. Scuplted from a couple of ZSpheres & before being retopologised & rendered in 3ds Max with V-ray. The topology certainly isn’t the greatest, especially around her mouth/chin, but I have no plans to animate her so I’m just going to pretend it’s ok!
Some more images below:
